Categories

archive Block
This is example content. Double-click here and select a page to create an index of your own content. Learn more.


Authors

archive Block
This is example content. Double-click here and select a page to create an index of your own content. Learn more.
Reasons to shoot are everywhere

Reasons to shoot are everywhere

We recently inherited a rather large television that effectively made our basement a near legit movie room. We have couches, mini fridge, N64, Plex and netflix all ready to rock for our entertainment. We also have some sweet wood paneling care of the 60's. Now, as much as I enjoy the warmness of the fake wood it lends itself little to the feel of a movie room. So what to do about these walls? Well, the first thought that came to mind was "I need posters of my favorite movies hanging up", and a logical thought it was. Problem was I don't have any movie posters and all things considered i don't want to spend money on any. Then it hit me: create your own! It was perfect. An outlet to shoot outside of what I normally shoot both in subject and style. The overall goal will be to have several large posters that look as though they are real movies that no one has heard about but wish they had seen. And I'm happy to report the first one is done.

Now, I have set some guidelines for these:

1. The movie cannot be a movie that actually exists.

2. Every photo I use I have to shoot. (no stock photos whatsoever)

3. There needs to be a legitimate premise behind the poster. I really want them to feel as real as possible.

Beyond these guidelines every genre and style is not only fair game, but encouraged. Comedy, action, drama, romance, horror, foreign and even grind house are all on the roadmap. 

First up is a swashbuckling pirate action movie based around the exploits of the famous lady pirate Grace O'Malley. Simply called "O'Malley". The idea being a teaser poster with a badass heroine as the main focus. 

Shoots like this are fun and challenging because they require a good amount of planning and a decent idea of what you want your end result to be. That being said there were plenty of things that were spontaneous, especially in the editing process. The basic idea was there from the beginning but fine tuning took several instances of "ok, I'm finished" to finally land on something I was truly happy with. Could I have kept working on it? Yea. But I've learned a lot and this one is good enough to move on to the next.


Stop. Get out. Go back

Stop. Get out. Go back

The loss of a bestie, muse.

The loss of a bestie, muse.